Just give us freedom At the end of content give us an invincible egg and cheaper goblins (and cheaper scaling) let people max out what is there
On top of that, prestige doesn't seem to actually work at all Saw no indication burn tick was happening, didn't get free goblins, didn't get giga throw
Know it's a demo, it's fine to not progress, but let us just sit at the same level and progress through the optional paths we would've had anyway
I had an annoying issue when playing full screen on Firefox (Win10), after some clicks, the whole screen gets a blue-ish filter, as if I highlighted the canvas.
One way to fix it is to open the web developer console Ctrl + Shift + C and add the following css code:
Glad I tried this again with the new scrolling controls because I quite like this style of idle game and it doesn't hurt to have more of them.
I didn't need to prestige to beat the demo, but when I clicked prestige after the results, every building apart from the statue was gone, including the tavern and the well. The eggs think it's still there and don't move past the spot where it would be, but there's no way to do anything now. Funny, but clearly not intended unless I'm missing the way to bring them back.
If it matters in reproducing, I clicked the Prestige button multiple times because it looked like it wasn't responding at first. That said, when I select continue now, the buildings are back, so I guess that's a way to restore them!
Absolutely gorgeous art, the backgrounds genuinely have me in awe, they're incredible <3 Also, yay eggs!! Yay goblins!! What a wonderful game :D
I have a suggestion! Navigation gets more tedious the more buildings you have, being able to click&drag to navigate would be easier than specifically right-clicking. There could also be a bar at the bottom with nodes you can click to 'teleport' to that building's location!
Also I think archers are in dire need of a buff, they're consistently the lowest source of damage. In the beginning, I focused on trying to bring them up to par with soldiers, but as soon as I unlocked new units, those immediately took over the archers, as did every new unit after that.
Archers are a support unit - their purpose into the late game isn't to do damage, it's to set the egg on fire and buff your other units' damage. That said, if you throw 20 goblins at evolving them, their damage is respectable.
Wizards were the ones I found massively underwhelming. They do damage comparable to base soldiers, but don't have an upgrade/evolution path. Once you get berserkers, everything else is irrelevant in terms of damage - I had my 10 archers just focusing on setting the egg on fire, and then converted all my soldiers into berserkers. Nothing else could compete with that damage output, as far as I could tell.
I am not sure what happened, but for some reason I have the Birdhouse, but also it is still in the options to buy with red text. But my egg also won't be destroyed/Cracked, and I believe it is due to the birdhouse not being registrated as build. (My second play through)
A similar bug where when playing again without refreshing the browser would result in the first egg not breaking was reported a while ago. This may be ur case. I will deploy a fix for this with the next patch. As a temporary solution, you can refresh the browser and start a new game. Sorry you had to experience this and thank you for the report !
Holding right click to move the camera doesn't seem to do anything for me (using the newest Waterfox). Apparently there are things off-screen that I can't scroll to so I can't fully play the game unless there's another way to scroll. :(
EDIT: Frantically right-clicking around will sometimes move the camera a little, but that's clearly not the intended behaviour.
I realy liked it!, the progresion feels sooooo good all the the time, not just in the start like other games, great work im exited of what this game will become
Please add Prestige system. It's very important for an Idle game of this type. You do have 1 good thing already which is the fire arrow synergy. Please try to add more upgrade that works like this
Love this. Felt good to play. Except for when the archers evolved. They went from little robin hood hats to... a native American tribe's feathered headdress. I know what you're going for, a people associated with archery. But that hat? That's not for putting on 10 archers. And they vary a lot from tribe to tribe. Maybe use 1 (because it's a cute model) and give the rest little mohawks? (The haircut is named after a tribe. No, I don't mean the spiked kind.) Or just 1-2 feathers on top?
Honestly, Don't worry about it that much. Using Native American headdresses isn't a bad thing. This goes for all cultures through out the world, Feel free to show off and get inspired by traditions. Just don't make fun of others ( which you didn't)
Don't worry about pleasing everyone. Not just in Game Deving but in general, Also taking different inspiration is important! If you are still worried get in touch with people from the culture in question rather than taking feedback from anons. Don't remove art and make your game more boring and lifeless of people getting offended on the behalf of others for no reason.
Someone might be offended that you used eggs, or goblins or the horned helmets ECT.
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-27 mins with an auto clicker
can't hire goblin with the exact same amount in tutorial
nice find! apparently the requirement was 36.3 for some reason.
Thanks for the report, will be fixed with next patch!
The game is exciting, but lacks localization in other languages
Localization is planned to be introduced together with the demo release on steam.
What language are you looking for?
Thanks for playing!
Just give us freedom
At the end of content give us an invincible egg and cheaper goblins (and cheaper scaling) let people max out what is there
On top of that, prestige doesn't seem to actually work at all
Saw no indication burn tick was happening, didn't get free goblins, didn't get giga throw
Know it's a demo, it's fine to not progress, but let us just sit at the same level and progress through the optional paths we would've had anyway
fun game!
I had an annoying issue when playing full screen on Firefox (Win10), after some clicks, the whole screen gets a blue-ish filter, as if I highlighted the canvas.
One way to fix it is to open the web developer console
Ctrl + Shift + C
and add the following css code:oh thats smart, thanks for sharing!
great game, but it just says, goblins forget egg dos not and restarted
Cant wait for the steam release, great game :)
Glad I tried this again with the new scrolling controls because I quite like this style of idle game and it doesn't hurt to have more of them.
I didn't need to prestige to beat the demo, but when I clicked prestige after the results, every building apart from the statue was gone, including the tavern and the well. The eggs think it's still there and don't move past the spot where it would be, but there's no way to do anything now. Funny, but clearly not intended unless I'm missing the way to bring them back.
hey man, happy you gave it another shot!
I tried reproducing your bug encounter but with no luck. I will keep it on my bug list perhaps it will show up sometime.
If it matters in reproducing, I clicked the Prestige button multiple times because it looked like it wasn't responding at first. That said, when I select continue now, the buildings are back, so I guess that's a way to restore them!
This was great
First try without using any prestige points
Liked it.
Absolutely gorgeous art, the backgrounds genuinely have me in awe, they're incredible <3 Also, yay eggs!! Yay goblins!! What a wonderful game :D
I have a suggestion! Navigation gets more tedious the more buildings you have, being able to click&drag to navigate would be easier than specifically right-clicking. There could also be a bar at the bottom with nodes you can click to 'teleport' to that building's location!
Also I think archers are in dire need of a buff, they're consistently the lowest source of damage. In the beginning, I focused on trying to bring them up to par with soldiers, but as soon as I unlocked new units, those immediately took over the archers, as did every new unit after that.
Thank you man!
Archers are a support unit - their purpose into the late game isn't to do damage, it's to set the egg on fire and buff your other units' damage. That said, if you throw 20 goblins at evolving them, their damage is respectable.
Wizards were the ones I found massively underwhelming. They do damage comparable to base soldiers, but don't have an upgrade/evolution path. Once you get berserkers, everything else is irrelevant in terms of damage - I had my 10 archers just focusing on setting the egg on fire, and then converted all my soldiers into berserkers. Nothing else could compete with that damage output, as far as I could tell.
Awesome demo :)
nice game :)
Is this not just the exact same as (the) Gnorp Apolouge but reskinned?
Gnorp wasn't the first of this style of game
EGGS AND GOBLINS FOR MY COZY READING DAY
endless mode!
my only complaint is that the demo ends too soon :) just as addicting as gnorp apologue! wish i could get all upgrades before the demo ends
I am not sure what happened, but for some reason I have the Birdhouse, but also it is still in the options to buy with red text. But my egg also won't be destroyed/Cracked, and I believe it is due to the birdhouse not being registrated as build.
(My second play through)
A similar bug where when playing again without refreshing the browser would result in the first egg not breaking was reported a while ago. This may be ur case.
I will deploy a fix for this with the next patch.
As a temporary solution, you can refresh the browser and start a new game.
Sorry you had to experience this and thank you for the report !
It is alright ^^ I had a load of fun :D
Holding right click to move the camera doesn't seem to do anything for me (using the newest Waterfox). Apparently there are things off-screen that I can't scroll to so I can't fully play the game unless there's another way to scroll. :(
EDIT: Frantically right-clicking around will sometimes move the camera a little, but that's clearly not the intended behaviour.
Sorry you experienced this.
I will introduce keyboard movement in the next patch.
Thanks for the feedback!
I realy liked it!, the progresion feels sooooo good all the the time, not just in the start like other games, great work im exited of what this game will become
Loved the game, only bad thing was that it ended too soon! Really looking forward for the updates.
Fun game. Can't wait for next update and eventual completion of the game.
Please add Prestige system. It's very important for an Idle game of this type. You do have 1 good thing already which is the fire arrow synergy. Please try to add more upgrade that works like this
A bigger update which includes a prestige system is planned at a later stage
Thank you for the feedback!
It's just a (the) Gnorp Apologue clone
Love this. Felt good to play. Except for when the archers evolved. They went from little robin hood hats to... a native American tribe's feathered headdress. I know what you're going for, a people associated with archery. But that hat? That's not for putting on 10 archers. And they vary a lot from tribe to tribe.
Maybe use 1 (because it's a cute model) and give the rest little mohawks? (The haircut is named after a tribe. No, I don't mean the spiked kind.) Or just 1-2 feathers on top?
Thanks for the feedback!
Honestly, Don't worry about it that much. Using Native American headdresses isn't a bad thing. This goes for all cultures through out the world, Feel free to show off and get inspired by traditions. Just don't make fun of others ( which you didn't)
Don't worry about pleasing everyone. Not just in Game Deving but in general, Also taking different inspiration is important! If you are still worried get in touch with people from the culture in question rather than taking feedback from anons. Don't remove art and make your game more boring and lifeless of people getting offended on the behalf of others for no reason.
Someone might be offended that you used eggs, or goblins or the horned helmets ECT.
Keep up the good work!
really fun idle game with a nice progression curve!
fun game
Very fun little idler, reminds me of gnorp apologue
I'm excited to see what you add in future updates <3